6:48 pm · Tuesday

You’ve said “shoes” four times.
The shoes have not moved.

Tonight goes differently. One quest. One tap from your kid. One win you approve from the sofa. No fifth reminder.

No ads No selling of family data iPhone and Android
6:52 pm · the part nobody posts about

The sticker chart died in week two.
The nagging didn’t.

Charts need you to remember. Allowance turns every chore into a negotiation. What you actually want is a finish line your kid can see, and a moment where they come to you.

7:14 pm

The shoes land on the mat.

Not because you asked again. Because there was a quest on their screen with their name on it, and a finish line they could actually see.

7:15 pm

“I did it!”

The quest sat on their screen. Not a word from you. When the shoes landed on the mat, they tapped the button and came to find you. That part never gets old.

7:16 pm

You approve it.
From the sofa.

Pip tells you what’s waiting. “Approve”, or ask for another go. You decide what counts as done. One tap. Still sitting down.

7:17 pm

Ten XP closer to pizza night.

The reward is one your family picked. You set what it costs. Your kid watches the bar fill up, which is the exact thing the fridge chart could never do.

Pizza nightPick the moviePark tripStay up 30 min
7:30 pm

Grandma says yes.
You said no.
Not anymore.

Co-parents and grandparents see the same quest, the same reward, the same rules. And when nobody can agree on a movie, the games are built in.

BingoMemoryUnoTruth or DareImposter
Lights out

Your family is not the product.

You’re trusting us with your kid’s name and your evenings. We keep that simple.

No ads. Not for you, not for your kids.
No selling of family data.
7:15●●●●
Child screen: seven quests, Shoes by the door first, ready to do Child screen after tapping I did it, Sarah is checking Child home screen after approval showing 150 XP
7:16●●●●
Parent home: Pip says Leo finished one quest, Did they do it, Shoes by the door, Approve
✓
+10 XP
🍕 Pizza night130 / 150 XP
Reward your family chose20 XP to go
Scroll through tonight

What both of you see

Five screens. That’s the whole loop.

Real screens from the newest app build, dark mode, example family. Fictional data.

7:14●●●●
Child quests screen: seven quests with Shoes by the door first, each with an I did it button
1. Their questsSeven things. Pick one.
7:15●●●●
Child quests screen after tapping I did it: Sarah is checking
2. “I did it!”Waiting for you.
7:16●●●●
Parent home: Pip says Leo finished one quest; Did they do it, Shoes by the door, Approve; both kids and their next rewards
3. Your homePip lines it up. You tap.
7:16●●●●
Child home after approval: 150 XP, pizza night unlocked, six-day streak
4. ApprovedXP lands. Streak grows.
7:17●●●●
Child rewards screen: pizza night, pick tonight’s game, stay up 30 minutes, park trip
5. The rewardTheirs to ask for.

Every screen in the house

Grandma’s iPad. Your iPhone. The hand-me-down.

Same family, same quests, same rules, whichever screen is nearest. Shown here on an iPad, an iPhone Fold and an iPhone.

Parent home on iPad: Protect, Pip’s suggestion, Did they do it, both kids, Everything else
iPadThe whole family at a glance.
Child home on an iPhone Fold: wallet, next reward, up next
iPhone FoldOpens like a book. Quests on the left, reward on the right.
7:30●●●●
Child home on iPhone: 140 XP, pizza night 10 XP to go, Pip
iPhoneIn their pocket. Or yours.

Founding Family

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First year of a yearly plan at the founding price, on iPhone and Android.

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Tonight

Quit the reminder job.
Keep the “I did it!”

One quest tonight. The rest can wait until tomorrow.

FREE, NO APP NEEDED

Not ready to download? Start with paper.

LvlUpKids is a parent-managed chore and reward app. Parents create quests, children tap “I did it!”, and parents approve XP toward family-chosen rewards. Start with one daily routine, such as putting shoes away or preparing a school bag. Explore gamified chores and parent-approved rewards, or use the free printable plans below.